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Roadmap

2.0.4

0%

7 issues   (0 closed — 7 open)

2.0.5

20%

3 issues   (0 closed — 3 open)

2.1 – Multiplayer

Multiplayer-focused release.

13%

64 issues   (4 closed60 open)

2.2 – Rendering

Rendering/OpenGL focused release.

3%

74 issues   (0 closed — 74 open)

2.3 – Input

Game controllers and input handling focused released.

7%

16 issues   (0 closed — 16 open)

2.4 - Vanilla & Gameplay

0%

48 issues   (0 closed — 48 open)

2.5 – Modding

Modding/editor and vanilla emulation focused release.

2%

90 issues   (0 closed — 90 open)

3.0 – Unified Networking

0%

1 issue   (0 closed — 1 open)

The major version 3 is planned for "unified networking" (#9), which means that the engine is always running in client/server mode, even locally in single player games. This has major implications for almost every subsystem, or in other words most subsystems will need improvements and/or redesign before unified networking can be properly implemented.

Unstable Master

Recent issues that originate in unstable builds (newer than the latest stable build).

No issues for this version

This is somewhat of a work-in-progress list.

When a stable release is made:
  • All open issues here should be moved to target the next stable release (i.e., slated for fixing before the next release).
  • The target version of closed issues should be removed, because they never were part of any stable release (discovered and fixed during a single unstable phase).

Note that issues that clearly originate from a time before the current unstable phase should not be targeting this version.