Bug #1816
First sound played at map start up erroneously doesn't play
Start date:
2014-05-30
% Done:
0%
Description
The first sound Dday tries to play at map start up (i.e for instance a monster sees the player immediately on map start) isn't played.
According to the log, Doomsday declares there are no sound channels available.
If Dday has to play more than one sound at map start up, all beyond the first appear to play.
History
#1 Updated by skyjake over 7 years ago
- Target version set to Modding