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(1)
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(4)
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(11)
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(31)
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(18)
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(32)
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(28)
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Status
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Updated
% Done
Urgent
7
Collapse all/Expand all
1989
Bug
New
Urgent
Client assert fail (possible crash) if joining game during intermission
skyjake
2018-07-29 16:53
2064
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
2152
Bug
New
Urgent
[Hexen] Afrits become stuck/invincible in multiplayer
2018-07-29 16:53
2068
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
778
Bug
Progressed
Urgent
Gamepad usability issues
2020-05-10 11:09
2448
Bug
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-16 07:57
2470
Bug
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
High
31
Collapse all/Expand all
2446
Bug
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 19:12
251
Bug
Progressed
High
[Doom] Nightmare monsters sometimes not fast
2019-11-29 22:58
921
Bug
Progressed
High
Blockmap-defined Linedef crossing order
2019-11-29 23:06
1876
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1821
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1064
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
2104
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2048
Bug
New
High
Particle effects obscure map objects
2017-04-03 13:46
1993
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1880
Bug
New
High
Key repeat rate is dependent on the user's configuration at OS level
2017-04-03 14:10
637
Bug
New
High
[Hexen] Class change in-game causes instability, issues
2017-04-03 14:57
908
Bug
New
High
Detail texture maximum distance ignored
2017-04-03 14:59
2042
Bug
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2017-04-03 18:32
1015
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
1089
Bug
Progressed
High
[MP] Client cannot dismiss "Help/Info" finale
2018-07-29 16:46
1963
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
1965
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
2066
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2209
Bug
New
High
Materials do not get correctly reset when loading/unloading data files while a game is loaded
skyjake
2019-10-14 10:31
1827
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
2021
Bug
New
High
Doom64's ingame music is severely broken
2019-11-29 21:57
2326
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
877
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
883
Bug
New
High
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
2019-11-29 23:06
1041
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1042
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1078
Bug
New
High
Patch texture composition logic errors
2019-11-29 23:06
1808
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
2109
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2334
Bug
New
High
Client should load server's data files when connecting via command line
skyjake
2019-12-01 22:34
2382
Bug
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2020-12-08 08:26
(1-38/38)
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Doomsday
Engine
2.3
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