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skyjake

  • Registered on: 2013-10-10
  • Last connection: 2020-03-14

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2020-03-16

09:50 Doomsday Engine Bug #2419 (Rejected): um not sure if its a bug on my end or yurs?
Sorry but there is little I can do to help here. I've long retired all my Win 7 machines.
Also, the bug tracker is...

2020-03-14

07:59 Doomsday Engine Feature #2417 (Closed): Is it possible to separate left and right shift to separate control bindings?
In the 2.3 branch, no this isn't possible unfortunately due to limitations of the Qt framework. In 3.0 where SDL2 is ...

2020-03-04

20:53 Doomsday Engine Bug #2412: doomsday package won't install on ubuntu ("libassimp" not found)
Should be good now in the next unstable 2.3 build.
20:52 Doomsday Engine Bug #2412 (Resolved): doomsday package won't install on ubuntu ("libassimp" not found)
20:44 Doomsday Engine Revision 8fa624dd (github): Fixed|Debian: Incorrect dependency in DEB metadata
There were two issues here:
1) The name of the libassimp library on Debian/Ubuntu is "libassimp4".
2) The packaging c...
07:05 Doomsday Engine Revision 003f74eb (github): Scripting|All Games: Added App.Player.giveArmor()
IssueID #2375

2020-02-23

15:17 Doomsday Engine Other #2416: doomsday not launching (note the other post doomsday n was an error)
Also, check out this page in the manual: https://manual.dengine.net/guide/troubleshooting
We will need to see your...
15:15 Doomsday Engine Other #2416: doomsday not launching (note the other post doomsday n was an error)
May I suggest posting on the tech support forum for help: http://dengine.net/support
15:11 Doomsday Engine Bug #2370: [2.3 Unstable] Render Hack Regressions
Applied fixes for the doomsdaytest.wad issues, hopefully breaking none of the render hacks.
15:10 Doomsday Engine Revision c7802522 (github): Fixed|Renderer: Offset for masked middle texture
Account for offsets in masked middle textures.
IssueID #2370

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