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skyjake

  • Registered on: 2013-10-10
  • Last connection: 2019-02-16

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2019-02-17

13:41 Doomsday Engine Revision 4633a6c4 (github): Bumped version number to 2.1.2
12:42 Doomsday Engine Bug #2318 (Closed): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
12:42 Doomsday Engine Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers)
12:42 Doomsday Engine Bug #2306 (Closed): Sky masking polygons should not be visible

2019-02-16

11:36 Doomsday Engine Revision 4c5a76eb (github): Changed release type to "Stable" for 2.1.1
11:35 Doomsday Engine Bug #2311 (Closed): Doom64 TC will not launch, fatal error "options.turbo.default"
11:35 Doomsday Engine Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers)
11:34 Doomsday Engine Revision aed9f34d (github): Fixed|Input: Controls menu does not wait for axis movement
When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307
11:34 Doomsday Engine Revision f54c669e (github): Fixed|Input: Controls menu does not wait for axis movement
When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307

2019-02-10

17:27 Doomsday Engine Revision 90388256 (github): Fixed|Renderer: Black segments visible in the sky
Don't clip with polyobj walls in a sky-ceiling sector.
Calls for a closer investigation as to why the sky gets occlu...

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