skyjake
- Registered on: 2013-10-10
- Last connection: 2019-02-16
Issues
- Assigned issues: 85
- Reported issues: 567
Projects
- Doomsday Engine (Manager, 2013-10-10)
- Homepage (Manager, 2013-10-20)
Activity
2019-02-17
- 13:41 Doomsday Engine Revision 4633a6c4 (github): Bumped version number to 2.1.2
- 12:42 Doomsday Engine Bug #2318 (Closed): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
- 12:42 Doomsday Engine Bug #2307 (Closed): Problem changing bindings with DualShock 4 (and other controllers)
- 12:42 Doomsday Engine Bug #2306 (Closed): Sky masking polygons should not be visible
2019-02-16
- 11:36 Doomsday Engine Revision 4c5a76eb (github): Changed release type to "Stable" for 2.1.1
- 11:35 Doomsday Engine Bug #2311 (Closed): Doom64 TC will not launch, fatal error "options.turbo.default"
- 11:35 Doomsday Engine Bug #2307 (Resolved): Problem changing bindings with DualShock 4 (and other controllers)
- 11:34 Doomsday Engine Revision aed9f34d (github): Fixed|Input: Controls menu does not wait for axis movement
- When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307 - 11:34 Doomsday Engine Revision f54c669e (github): Fixed|Input: Controls menu does not wait for axis movement
- When making axis bindings, check the position relative to the axis position at the beginning.
IssueID #2307
2019-02-10
- 17:27 Doomsday Engine Revision 90388256 (github): Fixed|Renderer: Black segments visible in the sky
- Don't clip with polyobj walls in a sky-ceiling sector.
Calls for a closer investigation as to why the sky gets occlu...
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