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skyjake

  • Registered on: 2013-10-10
  • Last connection: 2018-08-11

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2018-08-06

11:08 Doomsday Engine Bug #2276 (Resolved): [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?Cas...
Let me know if commit:1a31372b6ee solves the issue.
11:06 Doomsday Engine Revision 1a31372b (github): World|SaveGame: Avoid crash when a thinker is missing from the map
Don't assume that each thinker included in the restore data is present
in the map.
IssueID #2276
10:56 Doomsday Engine Bug #2276 (In Progress): [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?...

2018-08-01

15:48 Doomsday Engine Bug #2275 (Resolved): [Hexen] SIGSEGV in Mobj_PrivateID when returning from Wastelands to Shadow ...
15:47 Doomsday Engine Revision 985a15f4 (github): World|SaveGame: Restore and check state of as many objects as possible
A discrepancy during object state restoration does not halt the entire
process, but only causes a warning to be logge...
15:41 Doomsday Engine Revision 274ec6de (github): Client|importidtech1: Warnings about map issues are now Developer ent...
15:07 Doomsday Engine Revision 571c673f (github): libgui|GL: Avoid excessive OpenGL debug messages

2018-07-29

16:43 Doomsday Engine Feature #1886: Use SDL 2 for window management, display modes, color correction, and keyboard/mou...
I've been working on this recently, in addition to removing dependencies on Qt in the main executables. Currently deb...
16:41 Doomsday Engine Feature #1886 (In Progress): Use SDL 2 for window management, display modes, color correction, an...
12:24 Doomsday Engine Other #2273 (Feedback): Failed to initialize OpenGL when run in CDB debugger
Hmm, I have not encountered this situation myself so I don't really know how to help you. For me, running in the debu...

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