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skyjake

  • Registered on: 2013-10-10
  • Last connection: 2019-10-14

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2019-10-14

19:22 Doomsday Engine Revision dcdc748e (github): Builder: Parsing a date in altool output
10:36 Doomsday Engine Feature #2341 (Closed): headless server package for debian / ubuntu
10:29 Doomsday Engine Bug #2312 (Closed): 3D Doom and Doom II models break in doomsday 2.1.x (env LC_NUMERIC)
10:20 Doomsday Engine Bug #2330 (Closed): SIGIL Unplayable without using "Compat" version
Closing, Sigil updated.
10:16 Doomsday Engine Feature #2345 (Resolved): Revise distribution scripts, move to separate repository
The distribution scripts should be separated from the main repository so that the latest version of the builder can b...

2019-10-12

14:08 Doomsday Engine Revision 4ac47523 (github): Builder|macOS: Codesign and notarize as a post-build step
No need to do this multiple times for the client bundle.
14:05 Doomsday Engine Revision d3945ace (github): Heretic: Reduce missile momentum on wall bounce
08:06 Doomsday Engine Revision 5c48ce63 (github): macOS|Client: Changed the UI font
More consistent and compatible with macOS 10.15.

2019-10-10

19:42 Doomsday Engine Revision 3de60a81 (github): macOS|Builder: Notarize application bundles

2019-09-30

08:17 Doomsday Engine Revision ad0d384c (github): Fixed|Model Renderer: Blending issue with models vs. sprites
All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL.
# Conflicts:
# ...

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