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vermil

  • Registered on: 2013-10-15
  • Last connection: 2018-11-25

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2018-11-11

08:35 Doomsday Engine Bug #2296: FreeDoom IWAD detection problems
Dday doesn't detect the latest version of Freedoom (the wad has been updated since Dday added support for the version...

2018-11-08

09:22 Homepage Bug #2294: Forum tab link incorrect from some locations
The support website tab link also goes to the wrong address, but it has a re-direct.
09:20 Homepage Bug #2294 (Resolved): Forum tab link incorrect from some locations
The forum tab link when on either the Dday front page or on any of the forum pages accidently goes to 'http://dengine...

2018-11-05

11:49 Doomsday Engine Feature #2292: Indication of an options default setting
Yes. Mainly the options menu.
11:27 Doomsday Engine Feature #2292 (New): Indication of an options default setting
Dday has lot's of options for configuring the map, hud etc etc. But it might be cool if the default/original setting ...

2018-10-31

14:24 Doomsday Engine Feature #2290 (New): Extend ambient light Map Info and Cvar to reduce light levels
Extend ambient light Map Info and Cvar to reduce light levels
Dday offers these two features to globally increase ...

2018-10-26

20:33 Doomsday Engine Bug #1029: Switch sound origin
"The cvar “sound-switch-origin” determines where sound effects for
switches are positioned. The default is the intui...

2017-04-23

10:01 Doomsday Engine Bug #2227: [HeXen] Crash during gameplay at DK_Map08 (Constable gate), going through portals while Heresiarch is attacking
This is part of this bigger bug in Dday: https://tracker.dengine.net/issues/2068

2017-03-30

10:20 Doomsday Engine Bug #2222: Music not working right on Deathkings (1.0)
Indeed, HeXen DK was accidently released with a lump missing from it's Iwad, that meant no midi music worked (1.0). R...

2017-03-14

16:11 Doomsday Engine Bug #2212: [Hexen] Strange behavior of torch artifact
A stable release should not release with any bug like this.

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