⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Doomsday Engine
All Projects
Doomsday Engine
Overview
Activity
Roadmap
Issues
Wiki
Repository
Issues
View all issues
Summary
Custom queries
Chronological bugs
Chronological features
Multiplayer bugs
No target
Open bugs
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(2)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(4)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(2)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Chronological bugs
Filters
Add filter
Status
Priority
Author
Assignee
Target version
Category
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Tracker
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Project
Tracker
Parent task
Author
Updated
Category
Start date
% Done
Closed
Last updated by
Related issues
Files
Tags
Selected Columns
Status
Priority
Subject
Assignee
Created
Target version
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Apply
Clear
#
Status
Priority
Subject
Assignee
Created
Target version
2473
New
Normal
ubuntu 24.04 - Segmentation fault - QSocketNotifier: Can only be used with threads started with QThread
Deng Team
2024-07-16 23:19
2472
New
Normal
Build errors with LTO (Gentoo)
Deng Team
2024-04-06 09:39
Build system and tools
2471
New
Normal
Custom fog values are reset to default values when the "reset" command is used
Deng Team
2023-12-10 06:44
2470
New
Urgent
File WAD cannot be played back.
Deng Team
2022-09-28 19:55
2468
New
Normal
build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken
Deng Team
2022-01-03 09:39
2467
New
Normal
Mods in Multiplayer
Deng Team
2021-10-23 18:51
2466
New
Normal
Counters
Deng Team
2021-10-23 18:38
2464
New
Normal
Player's weapon problem in multiplayer
Deng Team
2021-10-23 15:11
2463
New
Normal
Game controllers
skyjake
2021-09-02 23:15
Input and game controllers
2462
New
Normal
Cannot Load any Cranium or Dr Sleep Master Levels
Deng Team
2021-08-07 06:15
2458
New
Normal
2.3.1 stable: changing audio backend while game is running hangs doomsday
skyjake
2021-04-29 11:32
2.3.x
2457
New
Normal
Can't change sound settings in Manjaro linux
Deng Team
2021-04-27 16:26
2456
New
Normal
Stable 2.3.1 linux: audio output is not saved
skyjake
2021-04-14 19:27
2.3.x
2455
Resolved
Normal
rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only
Deng Team
2021-03-20 14:23
Build system and tools
2454
New
Normal
Map geometry is garbled in 2.3.X on Fedora 33
Deng Team
2021-03-20 14:05
2.3.x
2452
New
Normal
Clip code error
Deng Team
2021-02-19 18:33
Vanilla / Gameplay
2451
New
Normal
ringing sound
skyjake
2021-02-17 23:00
2450
New
Normal
weapon stretched
Deng Team
2021-02-17 16:28
Rendering
2448
New
Urgent
crashes when configuring mods an wads folder an video an audio settings.
Deng Team
2021-02-01 20:55
2.3.x
2447
Resolved
Normal
[Hexen] Sky texture is not tall enough
skyjake
2021-02-01 09:27
2.3.1
2446
Resolved
High
[Heretic] Sky texture is stretched and only partially visible
skyjake
2021-01-31 15:00
2.3.1
2445
New
Normal
Doomsday Crashes When Loading Master Levels for Doom II
Deng Team
2021-01-24 14:10
2444
New
Normal
doom2-nerve: misaligned textures on map05
skyjake
2021-01-14 11:30
3.0
2443
New
Normal
[3.0] External textures load process ignores game id subfolders
skyjake
2021-01-14 07:59
3.0
2442
Resolved
Low
Plane texture misalignment with non-64x64 size
skyjake
2021-01-13 22:06
2.3.1
2440
New
Normal
[2.3] Render Hack Regressions
skyjake
2021-01-11 09:07
2.3.x
2438
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2437
New
Normal
Application terminated due to exception: std::bad_alloc
Deng Team
2020-12-04 23:56
2436
In Progress
Normal
Incompatibility with the new M1
skyjake
2020-11-24 12:51
2.3.1
2435
New
Normal
Plutonia: invisible bridges: wrong floor texture placement
skyjake
2020-11-17 12:42
2.3.x
2432
New
Normal
Hexen: Heresiarch is very fast on Chantry (HEXDD)
skyjake
2020-09-21 10:17
2.3.x
2431
Resolved
Normal
Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only
skyjake
2020-09-21 00:47
Build system and tools
2429
New
Normal
Hexen: item is used after load game
Deng Team
2020-09-07 15:37
2.3.x
2428
New
Normal
Hexen: inconsistent saves
Deng Team
2020-09-07 15:34
2.3.x
2422
New
Normal
Sprite clipping as in Software mode (it already done before in Strife Veteran Edition)
Deng Team
2020-04-24 11:09
2421
New
Lowest
Multiplayer "zombie player" voodoo spawnspot
Deng Team
2020-04-19 15:39
2414
New
Normal
Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window
Deng Team
2020-02-08 14:18
2404
New
Normal
REKKR compatibility issues
skyjake
2020-01-22 06:32
Modding
2399
New
Normal
[Render hack] TNT map21: Transparent doors
skyjake
2020-01-13 07:10
2.3.x
2398
New
Normal
Incorrect texture mapping
Deng Team
2020-01-07 15:57
2388
New
Normal
[Heretic] Stuck monsters can close the "open stay" door
Deng Team
2019-12-31 09:48
Modding
2386
New
Normal
[Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
skyjake
2019-12-31 08:55
2.3.x
2385
New
Normal
[Heretic] Deactivating a one-time teleport
Deng Team
2019-12-31 08:54
Modding
2382
New
High
Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
skyjake
2019-12-27 12:52
2.3.x
2376
In Progress
Low
Map geometry is garbled using GCC 5 on Fedora
skyjake
2019-12-23 07:52
Build system and tools
2370
In Progress
Normal
[2.3 Unstable] Render Hack Regressions
skyjake
2019-12-14 21:12
Rendering
2367
New
Low
[Unix] If directory "/usr/share/doomsday/data" exists, core packages not found
skyjake
2019-12-11 06:09
2.3.x
2363
New
Normal
Light Amplification powerup doesn't affect psprite 3D models
skyjake
2019-12-06 06:22
2.3.x
2354
In Progress
Normal
Compatibility with TNT: Revilution (MAP30)
skyjake
2019-11-26 15:49
Modding
2350
New
Low
[Doom] Status bar drawing glitch in Doom Registered v1.1
skyjake
2019-11-02 21:29
Vanilla / Gameplay
« Previous
1
2
3
…
5
Next »
(1-50/237)
Per page:
50
,
250
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog