Project

General

Profile

Bug #2354

Compatibility with TNT: Revilution (MAP30)

Added by skyjake almost 5 years ago. Updated almost 5 years ago.

Status:
In Progress
Priority:
Normal
Assignee:
Category:
3rd party compatibility
Target version:
Start date:
2019-11-26
% Done:

50%

Tags:

Description

☑️ Sprite replacements fail to show: The map 30 uses dehacked nazi and keens replacements. Nazis are plasma turrets and keens are rocket turrets.

One room depends on a flag where the player can be telefragged or the spawn cubes fail to disappear to allow monsters to spawn in as a wall slowly lowers.

/idgames: https://www.doomworld.com/idgames/levels/doom2/megawads/tntr


Related issues

Related to Feature #1666: [Dehacked] Support for sprite renamingClosed2013-11-25

History

#1 Updated by skyjake almost 5 years ago

  • Related to Feature #1666: [Dehacked] Support for sprite renaming added

#2 Updated by skyjake almost 5 years ago

  • Description updated (diff)
  • Status changed from New to In Progress
  • Assignee set to skyjake
  • % Done changed from 0 to 50

The patched sprites should now be working.

Also available in: Atom PDF