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Bug #2399

Feature #1648: Complete vanilla DOOM emulation

Feature #1603: Support for id Tech 1 map hacks

[Render hack] TNT map21: Transparent doors

Added by sonicdoommario over 4 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
Category:
Vanilla emulation
Target version:
Start date:
2020-01-12
% Done:

0%

Tags:

Description

Submitting this separately since I don't believe this was ever properly displayed in Doomsday.

Map21 of TNT has doors where, with the use of render hacks, you can look through the doors into the rooms. You can find these around the perimeter of the starting area, all but one of them which require keys to open. In the 2.2 release of Doomsday, the doors are simply black, while in the current 2.3 unstable releases of Doomsday, nothing is rendered and you can completely see right into the room (the door will open, though).

In the second screenshot, it's at -1800, 600. There are supposed to be bars there in between you and the enemies, but nothing there is rendered.

tntmap21.png (1.56 MB) tntmap21.png sonicdoommario, 2020-01-13 07:09
tntmap21-2.png (1.54 MB) tntmap21-2.png sonicdoommario, 2020-01-13 07:09

Related issues

Related to Bug #110: [Render hack] TNT map09: Transparent window is not transparentClosed2003-07-17

History

#1 Updated by skyjake over 4 years ago

  • Category set to Vanilla emulation
  • Assignee changed from Deng Team to skyjake
  • Target version set to 2.3
  • Parent task set to #1603

#2 Updated by skyjake over 4 years ago

  • Related to Bug #110: [Render hack] TNT map09: Transparent window is not transparent added

#3 Updated by skyjake over 4 years ago

  • Subject changed from [Render Hack] Transparent doors in TNT Map21 to [Render hack] TNT map21: Transparent doors

#4 Updated by skyjake over 3 years ago

  • Target version changed from 2.3 to 2.3.x

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