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Feature #1648

Complete vanilla DOOM emulation

Added by skyjake almost 11 years ago. Updated almost 5 years ago.

Status:
Progressed
Priority:
Urgent
Assignee:
-
Category:
Vanilla emulation
Target version:
Start date:
2003-07-17
% Done:

0%


Description

This is an umbrella issue for tasks related to features/bugs that allow Doomsday to look and behave exactly like vanilla Doom (except with higher resolution, etc. — we aren't going to implement, say, a column-based software renderer).


Subtasks

Feature #1640: Support for id Tech 1 audio/graphic resource hacksProgressed

Feature #1869: Support 'shadowed' texture resources in animated texturesNew

Feature #1603: Support for id Tech 1 map hacksProgressed

Bug #110: [Render hack] TNT map09: Transparent window is not transparentClosedskyjake

Bug #1053: [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)Closedskyjake

Feature #1585: [Map Hack] Extra plane (e.g., Hell Revealed II MAP01)Progressed

Feature #1668: Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] rangeNew

Bug #2109: [Doom] "Doomsday of UAC" invisible stairs not climableNew

Bug #2258: [Doom] Falling through 3D bridgesNew

Bug #2386: [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)Newskyjake

Bug #2399: [Render hack] TNT map21: Transparent doorsNewskyjake

Feature #1476: Support for the features of the Playpal and Colormap lumpsNew

Feature #1471: Standard definitions should conform to vanillaNew

Feature #1416: [Doom] Invisible "fuzz" effectNew

Feature #1622: Vanilla depth shadingNew

Bug #1868: [Doom] Revenant missiles randomly switch from non-homing to homingClosedskyjake

Feature #1998: Emulate original game menus (other settings moved to taskbar UI)New

Bug #2350: [Doom] Status bar drawing glitch in Doom Registered v1.1Newskyjake


Related issues

Related to Feature #1582: Player actions while game is pausedNew2009-05-06

Related to Feature #1440: Vanilla Doom collision-checking modeNew2007-03-01

Related to Feature #1806: "Headless" vanilla playsim for old demo compatibilityRejected2014-05-19

Related to Bug #1813: Hexen weapons remain smoothed in the Vanilla profileClosed2014-05-27

Related to Bug #1701: [Doom] Map08/ExM8 sound emulationNew2014-01-03

History

#1 Updated by skyjake over 10 years ago

  • Related to Feature #1806: "Headless" vanilla playsim for old demo compatibility added

#2 Updated by skyjake over 10 years ago

  • Related to Bug #1813: Hexen weapons remain smoothed in the Vanilla profile added

#3 Updated by danij about 10 years ago

  • Related to Bug #1701: [Doom] Map08/ExM8 sound emulation added

#4 Updated by skyjake over 8 years ago

  • Target version set to Modding

#5 Updated by skyjake over 8 years ago

  • Status changed from In Progress to Progressed

#6 Updated by skyjake over 7 years ago

  • Target version changed from Modding to Vanilla / Gameplay
  • % Done changed from 14 to 0

#7 Updated by skyjake almost 5 years ago

  • Related to Bug #2350: [Doom] Status bar drawing glitch in Doom Registered v1.1 added

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