Feature #1648: Complete vanilla DOOM emulation
[Doom] Invisible "fuzz" effect
I thought the Fuzz effect in the original doom was
quite interesting, and resembled a "cloaking" type
thing. Unfortunately there doesn't appear to be a way
to bring it back.
Is it impossible to do with OpenGL, and Direct3d
rendering? If not, please bring it back!
If so, Is there a way to make an alternative, or
something that looks similar to it?