Feature #1582
Player actions while game is paused
0%
Description
In Beta6.2, when you pause the game, you lose all control.
However in the original games, you could still toggle the automap on/off in all games and scroll through your inventory in Heretic and HeXen, while the game was paused.
Labels: Gameplay
Related issues
History
#1 Updated by skyjake almost 20 years ago
- Milestone: v1.9.0-beta6 --> Eventually
#2 Updated by vermil over 15 years ago
To elaborate a bit. All automap controls not related to player movement should still be usable while paused (i.e. follow mode, the grid, position marking etc).
However while you can scroll through your inventory while the game is paused, you were not able to use an inventory item while the game is paused.
#3 Updated by danij over 15 years ago
This isn't a bug. Pausing a game should mean just that, its paused.
#4 Updated by vermil over 11 years ago
Logically yes, Pausing the game should pause everything.
But in the original Doom, Heretic and HeXen you could still do the below things and also enter cheat codes while the game was paused.
I feel this is behaviour that Dday should not be changing (i.e what is essentially player control).
#5 Updated by skyjake over 11 years ago
Ticket moved from /p/deng/bugs/674/
#6 Updated by skyjake over 11 years ago
Moved to feature requests. We take certain liberties in modifying the game UIs (e.g., HUD messages, automap rotation, etc.), and Pause behavior falls under this category.
From a technical POV, implementing this is problematic as game UI time is inherently linked to game world time. It would require adding a separate "pause game world only" mode.
#7 Updated by skyjake about 11 years ago
- Tags set to Gameplay
- Category set to Vanilla emulation
#8 Updated by skyjake over 7 years ago
- Target version set to Vanilla / Gameplay