Bug #2258
Feature #1648: Complete vanilla DOOM emulation
Feature #1603: Support for id Tech 1 map hacks
[Doom] Falling through 3D bridges
0%
Description
These are the "3D" bridges in which an invisible platform is raised to cross when going over the bridge and the platform drops to the ground when going under. There are a couple of bridges in Plutonia 2 where you can fall through them if you are standing on them. You're fine if you walk or run over the bridge. If you fall through, you will be trapped within that platform that rises/falls, usually a rectangular shape. This doesn't appear to happen in other ports.
There are at least two areas where this happens. One of them is the bridge in Plutonia 2 Map05, right behind the starting area. There is one at -885, -665, -272 in Map11 where this issue also happens.
Related issues
History
#1 Updated by skyjake over 7 years ago
- Category set to Vanilla emulation
- Target version set to Vanilla / Gameplay
#2 Updated by skyjake over 7 years ago
- Related to Bug #52: [Render hack] Fake/see-through bridges added
#3 Updated by skyjake over 7 years ago
- Related to Feature #1603: Support for id Tech 1 map hacks added
#4 Updated by skyjake about 5 years ago
- Parent task set to #1603
#5 Updated by skyjake almost 5 years ago
- Related to Bug #2109: [Doom] "Doomsday of UAC" invisible stairs not climable added
#6 Updated by skyjake almost 5 years ago
- Related to Bug #2370: [2.3 Unstable] Render Hack Regressions added
#7 Updated by skyjake almost 5 years ago
- Related to deleted (Bug #2370: [2.3 Unstable] Render Hack Regressions)
#8 Updated by skyjake almost 5 years ago
- Related to Bug #587: [Render hack] Plutonia 2 map11: 3D bridge does not construct added