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Doomsday Engine
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2.3.x
Upcoming patches for 2.3.
4%
26 issues
(
1 closed
—
25 open
)
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Bug
1/24
Feature
0/2
Related issues
Bug #1980
: Client should refuse to use the same userdir as another already running client
Bug #2209
: Materials do not get correctly reset when loading/unloading data files while a game is loaded
Bug #2235
: Afrits sometimes become invisible when frozen
Bug #2301
: Restart playing MIDI music using new soundfont after changing soundfont in Settings
Bug #2308
: [UI] Package tags need to wrap to multiple lines
Bug #2310
: [UI] Metadata text wrapping: should force-break very long words in Package Info popup
Bug #2328
: Not all official releases of IWADs are recognized (e.g., older than v1.9)
Bug #2334
: Client should load server's data files when connecting via command line
Bug #2337
: No doom II can be selected from the master list in the server tab
Bug #2363
: Light Amplification powerup doesn't affect psprite 3D models
Bug #2367
: [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found
Bug #2382
: Recognizing IWAD/PWAD files with more accuracy (using CRC-32)
Bug #2386
: [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector)
Bug #2399
: [Render hack] TNT map21: Transparent doors
Bug #2428
: Hexen: inconsistent saves
Bug #2429
: Hexen: item is used after load game
Bug #2432
: Hexen: Heresiarch is very fast on Chantry (HEXDD)
Bug #2435
: Plutonia: invisible bridges: wrong floor texture placement
Bug #2440
: [2.3] Render Hack Regressions
Bug #2448
: crashes when configuring mods an wads folder an video an audio settings.
Bug #2454
: Map geometry is garbled in 2.3.X on Fedora 33
Bug #2456
: Stable 2.3.1 linux: audio output is not saved
Bug #2458
: 2.3.1 stable: changing audio backend while game is running hangs doomsday
Bug #2459
: Incorrect Library libfluidsynth1 on Ubuntu 21.04
Feature #2433
: HACX 2.0r61
Feature #2434
: CHEX3 v1.4
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Doomsday
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2.3
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