Project

General

Profile

Bug #2447

[Hexen] Sky texture is not tall enough

Added by skyjake almost 4 years ago. Updated almost 4 years ago.

Status:
Resolved
Priority:
Normal
Assignee:
Category:
Regression
Target version:
Start date:
2021-02-01
% Done:

100%

Tags:

Description

In Hexen, no Sky definitions are currently being used because MAPINFO is translated into Map Info definitions on the fly, and those contain information about the sky layers.

However, the "Sky height" parameter does not appropriately reflect that Hexen sky textures are 200 pixels like in Heretic, unlike DOOM which has 128-pixel-high skies.


Related issues

Related to Bug #2446: [Heretic] Sky texture is stretched and only partially visibleResolved2021-01-31

Associated revisions

Revision c066308c (diff)
Added by skyjake almost 4 years ago

Fixed|Hexen: Sky height in translated Map Info definitions

IssueID #2447

History

#1 Updated by skyjake almost 4 years ago

  • Related to Bug #2446: [Heretic] Sky texture is stretched and only partially visible added

Also available in: Atom PDF