Runtime map editor
This is a parent issue covering the topic of runtime map editing.
In the long term, the aspiration is to have a fully fledged map editor built using
libappfw UI widgets, allowing the creation and editing of individual maps, hubs, episodes, and intermission animations. Having a built-in editor is vital also for extending the capabilities of the map data, for instance allowing true 3D structures.
#1 Updated by skyjake almost 8 years ago
- Related to Feature #1698: Editor for particle generators added
#2 Updated by rhargrave almost 8 years ago
This is a great idea. I'd like to throw in the suggestion for a better light editor as part of this.
#3 Updated by skyjake over 6 years ago
- Status changed from New to Progressed
- % Done changed from 7 to 0
#4 Updated by skyjake over 3 years ago
- Target version set to Modding