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Feature #2035

Feature #2033: Runtime map editor

Map lighting editor (volume, surface, and point sources)

Added by skyjake over 9 years ago. Updated about 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Redesign
Target version:
Start date:
2015-05-05
% Done:

0%

Tags:

Description

Rethinking and extending the old bias light editor (bledit), the map editor should include a mode for editing the lighting of a map.
  • Volume lighting is the traditional sector-based lights.
  • Surface lighting is where planes and walls can emit light (e.g., sky ceilings, glowing lava).
  • Point lighting is for the (semi)static vertex-based lighting ("bias lights"), dynamic light sources, and other light sources suitable for shadow mapping.

Related issues

Related to Feature #2197: Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit")Closed2017-02-06

History

#1 Updated by skyjake almost 8 years ago

  • Related to Feature #2197: Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") added

#2 Updated by skyjake about 5 years ago

  • Target version set to Modding

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