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Feature #1323

Set skin on particle model from within particle generator

Added by danij almost 21 years ago. Updated over 8 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2004-01-21
% Done:

0%


Description

Being able to change the skin of a model particle from
within the particle generator would be extremely useful.

There is a work around. It means creating another
particle definition thats exactly same other than the skin
number and then switching models at stage X.

Labels: Graphics

History

#1 Updated by skyjake about 11 years ago

  • Tags set to Particles, 3DModel

#2 Updated by skyjake over 8 years ago

  • Target version set to Rendering

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