Bug #2117
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
Start date:
2015-10-08
% Done:
0%
Description
In the below vanilla HeXen pwads second map is a polyobj (thing 139). In Doomsday 1.15 and 2.0, the player is unable to push it all the way it is supposed to be moved.
This prevents progression in the map and pwad in Dday.
History
#1 Updated by skyjake almost 9 years ago
- Tags changed from Hexen, emulation to Hexen, PlaySim, Mod
- Subject changed from [HeXen] polyobj collision to [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
- Category set to Vanilla emulation
#2 Updated by skyjake over 7 years ago
- Target version set to Modding
#3 Updated by skyjake over 7 years ago
- Target version changed from Modding to Vanilla / Gameplay