Project

General

Profile

Bug #2085

[Dehacked] Sprite name table patches not supported (Crashes)

Added by rhargrave almost 9 years ago. Updated over 4 years ago.

Status:
Progressed
Priority:
Normal
Assignee:
-
Category:
Redesign
Target version:
Start date:
2015-06-08
% Done:

0%

Tags:

Description

I have experience this once or twice -- a WAD might provide new or modified sprites for certain things (such as the pistol), and set up such modifications using DeHackEd.

I have attached a PK3 containing a WAD and definition that will do just that. In order to reproduce this, enter a game (doom or doom2) and attempt to fire the pistol.

doom_alpha_weapons.pk3 (263 KB) doom_alpha_weapons.pk3 rhargrave, 2015-06-08 08:39

History

#1 Updated by danij almost 9 years ago

  • Subject changed from Some dehacked patches might cause segmentation faults during gameplay to [Dehacked] Sprite name table patches not supported (Crashes)
  • Category changed from Defect to Redesign

#2 Updated by danij almost 9 years ago

  • Assignee set to danij
  • Target version set to 2.0 – Home UI & Packages

#3 Updated by skyjake almost 8 years ago

  • Status changed from New to Progressed

#4 Updated by skyjake over 7 years ago

  • Target version changed from 2.0 – Home UI & Packages to Modding

#5 Updated by skyjake over 4 years ago

  • Assignee deleted (danij)

Also available in: Atom PDF