Bug #2085
[Dehacked] Sprite name table patches not supported (Crashes)
Start date:
2015-06-08
% Done:
0%
Description
I have experience this once or twice -- a WAD might provide new or modified sprites for certain things (such as the pistol), and set up such modifications using DeHackEd.
I have attached a PK3 containing a WAD and definition that will do just that. In order to reproduce this, enter a game (doom or doom2) and attempt to fire the pistol.
History
#1 Updated by danij over 9 years ago
- Subject changed from Some dehacked patches might cause segmentation faults during gameplay to [Dehacked] Sprite name table patches not supported (Crashes)
- Category changed from Defect to Redesign
#2 Updated by danij over 9 years ago
- Assignee set to danij
- Target version set to 2.0 – Home UI & Packages
#3 Updated by skyjake over 8 years ago
- Status changed from New to Progressed
#4 Updated by skyjake about 8 years ago
- Target version changed from 2.0 – Home UI & Packages to Modding
#5 Updated by skyjake almost 5 years ago
- Assignee deleted (
danij)