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Bug #1819

Mobj Particles won't start.

Added by veirdo about 6 years ago. Updated about 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Defect
Target version:
Start date:
2014-06-02
% Done:

0%

Tags:

Description

Mobj particles won't start if its respective "things" are not created at start of the map.
Testing map: Hexen Heresiarch's Seminary. Mobj "ZTWINEDTORCH_UNLIT" eventually change to lit version "ZTWINEDTORCH", but no particles are created.
Doomsday engine 1.14.4

https://dl.dropboxusercontent.com/u/25137016/HexenWeapons_0.33.pk3

History

#1 Updated by vermil about 6 years ago

This seems to be ACS specific.

I tried Dday's spawnmobj command to spawn a bunch of torches and the generators appeared without issue. The generators even spawned when I spawned the torches in the void (the mobj itself wasn't rendered in those cases).

I also did get some of the ACS spawned torches on the Heresiarch's Seminary to spawn their generators correctly on one occasion; the first four spawned correctly.

#2 Updated by theleo_ua almost 5 years ago

vermil, could you please add respective tags "Hexen, ACS, Particles" to issue?

Thank you in advance

#3 Updated by vermil almost 5 years ago

  • Tags set to acs, Hexen, particles

#4 Updated by skyjake about 3 years ago

  • Target version set to Rendering

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