Feature #1962
Revised network protocol based on libshell
Start date:
2015-02-11
% Done:
0%
Description
The Shell protocol uses Doomsday 2 components for a more robust (versioned) and secure (bound/error-checked) network communication channel. All network communications between the client and the server should be revised to use this protocol instead of the current one that basically sends POD C structs over a socket.
Related issues
History
#1 Updated by skyjake almost 10 years ago
- Related to Bug #1961: Client fatal error due to invalid data received from server added
#2 Updated by skyjake almost 10 years ago
- Tags changed from Multiplayer to Multiplayer, Protocol
#3 Updated by skyjake almost 10 years ago
- Description updated (diff)
#4 Updated by skyjake almost 10 years ago
- Priority changed from High to Urgent
#5 Updated by skyjake over 8 years ago
- Priority changed from Urgent to High
#6 Updated by skyjake over 8 years ago
- Related to Feature #1767: Network delta profiler added
#7 Updated by skyjake over 8 years ago
- Target version set to 2.1 (Late 2018)
#8 Updated by skyjake over 6 years ago
- Target version changed from 2.1 (Late 2018) to Multiplayer