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Doomsday Engine
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1.7.7
2003-03-07
100%
25 issues
(
25 closed
— 0 open)
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Bug
25/25
Related issues
Bug #11
: Hitscan weapons cannot hit floor or ceiling
Bug #12
: Client stopped by invisible walls/mobjs
Bug #13
: Excessive warping on clientside
Bug #14
: Plasma rifle firing animation frames stuck
Bug #17
: Scripted messages not shown on clientside
Bug #18
: jHexen: Nonexistent mobjs on clientside
Bug #19
: jHexen: Extruding spike anim jumpy on clientside
Bug #20
: Client doesn't step up onto mobjs
Bug #21
: jHexen client crashes when changing level
Bug #22
: Player clmobj stops animating
Bug #23
: jDoom fails to recognize Doom2.wad "00f6d407"
Bug #25
: Translucent Cacodemons
Bug #26
: jHexen: status bar flickers
Bug #36
: Glowing flat lights vs. dynlights
Bug #37
: Fog isn't saved into savegames
Bug #45
: Sound:Ext ignored
Bug #49
: ATI/OpenGL: Menu, startup screen corrupt
Bug #51
: Sky rendering glitch
Bug #58
: Squished switch textures
Bug #64
: White gaps where walls meet on TNT2
Bug #84
: wm_resize after quit
Bug #97
: Loading order of included DEDs
Bug #99
: Doomsday: Forward + Forward = Use
Bug #103
: All Objects have black square around them
Bug #157
: Texture Error
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Doomsday
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2.3
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