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Bug #12

Client stopped by invisible walls/mobjs

Added by skyjake over 21 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2003-03-07
% Done:

100%


Description

The client can't walk through a wall that has turned
from visible to invisible, e.g. the walls that Korax
speaks to you from in the beginning of some maps
(Heresiarch's Seminary, etc.).

The client can't walk over a tree that has been
smashed. Map 8 (?), the first one with fog.

Labels: Multiplayer

History

#1 Updated by skyjake over 21 years ago

Logged In: YES
user_id=717323

Likely cause: line flag changes are not sent to clients.

Fix: line flags are added to sidedeltas. Duplication?

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