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Bug #18

jHexen: Nonexistent mobjs on clientside

Added by skyjake over 21 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
-
Target version:
Start date:
2003-03-12
% Done:

100%


Description

Sometimes (at least when using 3D models) a client
will see objects hanging in the air. E.g. three
overlapping flechettes. This must mean that the
server is sending information about invisible, special
purpose mobjs.

Labels: jHexen Multiplayer

History

#1 Updated by skyjake over 21 years ago

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The problem occurs with both sprites and 3D models.

#2 Updated by skyjake over 21 years ago

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user_id=717323

Theory: Server is sending bogus mobj positions (x,
y=zero?), or client is misinterpreting something.

#3 Updated by skyjake over 21 years ago

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user_id=717323

Fixed in 1.7.11, thanks to revised netcode.

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