Feature #2290
Extend ambient light Map Info and Cvar to reduce light levels
Description
Extend ambient light Map Info and Cvar to reduce light levels
Dday offers these two features to globally increase the light level of a map, though confusingly the cvar takes 0-255 and the map info command takes 0-1, according to the documentation.
it might be cool if both options could be extended to cover minus values, to globally decrease the light level of a map?
History
#1 Updated by skyjake about 6 years ago
- Target version set to 2.2 (2019)
#2 Updated by skyjake over 5 years ago
- Status changed from New to Rejected
- Assignee set to skyjake
- Priority changed from Normal to Low
- Target version changed from 2.2 (2019) to Modding
The ambient light settings define a minimum value for sector lighting, so negative values would have no effect — the default sector light levels would have higher values and thus take precedence.
One would need to add a new cvar that applies a global light level offset after or before the ambient minimum, but I'm not convinced if that's very useful? Perhaps you could elaborate with a use case.