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Bug #1880

Key repeat rate is dependent on the user's configuration at OS level

Added by danij about 10 years ago. Updated over 7 years ago.

Status:
New
Priority:
High
Assignee:
-
Category:
Defect
Start date:
2014-10-16
% Done:

0%

Tags:

Description

In-game key repeat rates are entirely dependent upon how one configures their OS. Obviously this is a very serious issue because it completely changes the feel of the game.

History

#1 Updated by skyjake about 10 years ago

This change was introduced in version 1.11 (July 2013).

danij wrote:

completely changes the feel of the game

Am I missing something? At least the default bindings only use key repeat events in the UI (menu navigation, view resizing). Which part of the game's feel is being changed?

#2 Updated by danij about 10 years ago

Keyboard turning uses repeaters and will therefore feel completely different to vanilla because the rate and delay are most likely not the same.

#3 Updated by skyjake over 7 years ago

  • Target version set to Input and game controllers

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