Project

General

Profile

Feature #1507

[InFine] Option to pause playing script if the game is paused

Added by vermil almost 15 years ago. Updated over 7 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2010-01-23
% Done:

0%


Description

The ability to pause playing infine if the game is paused and/or the menu opened.

Perhaps via a flag one can place in a def.

Maybe all in map Infine should be paused when the menu is open or the game is paused; currently they continue running in both cases, which can cause issues if the infine is suppose to be synched to events in the game world.


Related issues

Related to Bug #613: [InFine] Inadvertent background animationNew2009-02-25

Has duplicate Feature #1536: In map Infine pauses when the menu is open?Closed2011-05-12

History

#1 Updated by skyjake about 11 years ago

  • Tags set to XG, Gameplay, Scripting
  • Subject changed from The ability to pause playing infine if the game is paused to [InFine] Option to pause playing script if the game is paused

Could simply be a flag in the InFine definition (pause when game paused).

#2 Updated by skyjake about 11 years ago

  • Description updated (diff)

#3 Updated by skyjake over 7 years ago

  • Target version set to Modding

Also available in: Atom PDF