https://tracker.dengine.net/https://tracker.dengine.net/favicon.ico?13985035312013-10-22T10:45:17ZTrackerDoomsday Engine - Feature #1507: [InFine] Option to pause playing script if the game is pausedhttps://tracker.dengine.net/issues/1507?journal_id=39032013-10-22T10:45:17Zskyjake
<ul><li><strong>Tags</strong> set to <i>XG, Gameplay, Scripting</i></li><li><strong>Subject</strong> changed from <i>The ability to pause playing infine if the game is paused</i> to <i>[InFine] Option to pause playing script if the game is paused</i></li></ul><p>Could simply be a flag in the InFine definition (pause when game paused).</p> Doomsday Engine - Feature #1507: [InFine] Option to pause playing script if the game is pausedhttps://tracker.dengine.net/issues/1507?journal_id=39302013-10-22T11:19:28Zskyjake
<ul><li><strong>Description</strong> updated (<a title="View differences" href="/journals/3930/diff?detail_id=754">diff</a>)</li></ul> Doomsday Engine - Feature #1507: [InFine] Option to pause playing script if the game is pausedhttps://tracker.dengine.net/issues/1507?journal_id=80522017-04-03T18:48:23Zskyjake
<ul><li><strong>Target version</strong> set to <i>Modding</i></li></ul>