Bug #1597
[HUD] Psprite positioning too low
Start date:
2013-10-18
% Done:
0%
Description
Psprites are positioned slightly too low (8-10 virtual pixels) (dependent on display aspect ratio; positions correct with 4:3 ratio).
We should also make the HUD weapon model positioning act better wrt to FOV angle / display ratio.
History
#1 Updated by skyjake about 11 years ago
- Priority changed from Normal to Low
#2 Updated by skyjake over 7 years ago
- Target version set to Rendering