Doom2 PWAD save games use level name from IWAD
While playing Doom 2 with PWAD files, when you press F2 to save a game, it defaults the save name to the name of the PWAD followed by the level name from the IWAD. It should use the level name from the PWAD instead.
#1 Updated by danij over 8 years ago
Can you give an example of PWAD which exhibits the problem? The autogenerated savegame name depends on various factors including how the mod author has named the map, be it via DEHACKED or otherwise. Also, which version of Doomsday are you using?
If the map author has not provided a new name then the original map name from the IWAD will be used. This is expected behavior. However, we could change this logic so that if no name is defined then the map identifier (e.g., MAP01) is used instead.
#2 Updated by vermil over 8 years ago
Dday can only append a pwads level name to a save game if it is changed via a Dehacked patch or Map Info.
It can't append a pwads level name to a save game if only the CWILV graphic is changed, simply because that is a graphic, rather than a text string like the above two. Thus the Iwad level name is still appended to the save game name in such cases.
Given that the map title at the start of the map, can use the CWILV graphic though, I can envisage that being confusing to users.
May I suggest that Deng team consider that when a pwad includes a CWILV graphic, but not Dehacked or Map Info that changes the map name, that the level name be completely omitted from the save game name?