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Feature #1459

Replacement of MT_POD unique behavior with flag

Added by vermil almost 17 years ago. Updated almost 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2008-02-18
% Done:

0%

Tags:

Description

More an extension rather than a brand new feature request.

Heretic has a shootable object that isn't auto aimmed at, if you have auto aim on, in the form of it's Puff Pods (MT_POD).

A rumage through the part of the Dday src that handles auto aimming (p_map.c in common) reveals this is handled by an exception in which Dday simply checks wheter any of the shootable things in the players view have an ID of "POD".

    // shoot a thing
    th = in->d.thing;
    if(th == shootthing)
        return true;            // can't shoot self

    if(!(th->flags & MF_SHOOTABLE))
        return true;            // corpse or something

#if __JHERETIC__
    if(th->type == MT_POD)
        return true; // Can't auto-aim at pods
#endif

If this could be done with a new flag instead of checking for the specific thing ID, it would allow a bit more creativity for mod makers at the cost of very little work to code in (I think it's even within my ability :p).

And before you ask, yes I have already got ideas for such a flag if it was implemented.

History

#1 Updated by vermil almost 17 years ago

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Originator: YES

Figure that I might as well suggest this here rather than post a new request, since it is another flag suggestion/idea.

Simply, a flag to prevent a non-ground based foe (such as a Cacodemon) from lowering to the player’s camera height at close range.

#2 Updated by skyjake about 11 years ago

  • Tags set to Mod
  • Subject changed from Replacement of MT_POD unique behavior with flag? to Replacement of MT_POD unique behavior with flag
  • Description updated (diff)

#3 Updated by skyjake about 11 years ago

  • Tags changed from Mod to Mod, Heretic

#4 Updated by skyjake about 11 years ago

  • Description updated (diff)

#5 Updated by skyjake almost 5 years ago

  • Category set to Enhancement
  • Target version set to Modding

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