Click-to-focus also handled as UI click
When one clicks on the Dday window to focus on it, that click is incorrectly interpreted by Dday as an action.
#4 Updated by danij about 5 years ago
- Subject changed from Focusing Dday window is interpreted as an in game action to Click-to-focus also handled as UI click
- Status changed from Feedback to New
- Priority changed from Low to High
Further testing shows there is indeed an issue here - if one clicks to focus a presently unfocused window, while the taskbar UI is active then the same click is also handled as UI click (leading to accidentally closing menus, changing settings, etc...).
Interestingly, the same does not occur if one is presently in-game - with game-pause-focuslost 0, a click-to-focus does not lead to the player firing their weapon (with the default bindings).