Bug #2233
Fov 160 issues with texture filtering
Description
Fov 160 issues with texture filtering
1) Set fov to 160
2) Try to play Hexen DK on map07 near lava like in this video: https://www.youtube.com/watch?v=XuClF_n6WVI
Actual result: lava looks weird: http://storage3.static.itmages.ru/i/17/0403/h_1491206111_9574144_a23afad644.png (watch at 2:06 of the video https://www.youtube.com/watch?v=XuClF_n6WVI#t=2m06s )
Expected result: lava should look like this: http://storage9.static.itmages.ru/i/17/0403/h_1491206699_4832714_d3ca97bb2c.png
Also I created some additional screenshots related to texture filtering with fov 160 (texture filtering issues marked with red):
Doomsday 2.0 fov 160:
http://storage9.static.itmages.ru/i/17/0403/h_1491206087_6606889_9f191fef16.png
http://storage9.static.itmages.ru/i/17/0403/h_1491206087_9865393_d83301e3d7.png
Doomsday 1.8.6 fov 120:
http://storage6.static.itmages.ru/i/17/0403/h_1491206066_4779912_ca7f5b3cb0.png
http://storage6.static.itmages.ru/i/17/0403/h_1491206066_3518049_465e49ad6a.png
GZDoom 2.4.0 fov 120:
http://storage4.static.itmages.ru/i/17/0403/h_1491206030_9323015_e1c7ae0290.png
http://storage4.static.itmages.ru/i/17/0403/h_1491206030_7558152_849ce981da.png
CFG + Logs: https://drive.google.com/file/d/0BygbyP4_qEiTS3hRUHVCZHhfSHc/view?usp=sharing
Reproduced in 2.0 Stable [#2281] x64 (Windows)
History
#1 Updated by skyjake over 7 years ago
- Target version set to 2.0.1
#2 Updated by skyjake over 7 years ago
- Target version changed from 2.0.1 to 2.0.2
#3 Updated by skyjake over 7 years ago
- Target version changed from 2.0.2 to 2.0.3
#4 Updated by skyjake about 7 years ago
- Target version changed from 2.0.3 to 72
#5 Updated by skyjake almost 6 years ago
- Target version changed from 72 to Rendering