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Feature #1677

Square particle shape (option, as alternative to round particles)

Added by vermil over 10 years ago. Updated over 4 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2013-12-05
% Done:

0%


Description

The default shape for particles in Dday is a circle.

However, if users turn off OpenGL filtering, that circular shape can stand out against the unfiltered pixelated gameworld.

Hence I would like to ask about adding an in game option for users to change the default shape to a square?

I point to Vanilla Quake for a visual example of what I am imagining and also point out that GZDoom already offers users the option to change the default shape of particles between circular and square.


Related issues

Related to Feature #1699: Particle renderer 2.0New2014-01-03

History

#1 Updated by skyjake over 10 years ago

  • Tags set to Particles, Renderer
  • Subject changed from default particle shape square to Square particle shape (option)
  • Category set to Enhancement

#2 Updated by skyjake over 10 years ago

  • Priority changed from Normal to Low

#3 Updated by skyjake over 4 years ago

  • Target version set to Rendering

#4 Updated by skyjake over 4 years ago

  • Subject changed from Square particle shape (option) to Square particle shape (option, as alternative to round particles)

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