Project

General

Profile

Feature #1616

Selector for sprites

Added by skyjake about 11 years ago. Updated almost 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2013-10-21
% Done:

0%

Tags:

Description

(suggested by vermil)

It might also be interesting to see the selector mechanism of models extended to sprites.

For instance, Doomers have made custom sprites of the Doom marine carrying every weapon and a bunch of Imp sprite variants.


Related issues

Related to Feature #1244: Scripting in model definitions (e.g., dependent on player health)Closed2003-07-20

Related to Feature #1617: Scoped definitions and variablesNew2013-10-21

Related to Feature #1281: Random monster variationsClosed2003-09-11

Related to Feature #1300: Differentiating variants of monster attacksClosed2003-10-05

Related to Feature #1539: Armor, powerups (object status) controls 3D model representationProgressed2011-06-18

History

#1 Updated by skyjake almost 5 years ago

  • Target version set to Modding

#2 Updated by skyjake almost 5 years ago

  • Related to Feature #1539: Armor, powerups (object status) controls 3D model representation added

Also available in: Atom PDF