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Bug #1091

No sound effect played when pressing F7 or F8

Added by sonicdoommario about 12 years ago. Updated over 7 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
Minor detail
Start date:
2012-09-26
% Done:

0%

Tags:

Description

When pressing F7 to end the game or F8 to toggle on/off messages, no switch sound is played. A switch sound played in these two spots in Vanilla Doom.

Labels: Bindings, Menu, Shortcuts

History

#1 Updated by skyjake almost 12 years ago

- labels: --> Bindings, Menu, Shortcuts
- priority: 5 --> 3

#2 Updated by skyjake almost 12 years ago

Decreasing priority as this is a minor flaw.

It is relatively simple to play a feedback sound at the appropriate times (e.g., msg-show changed). Potential pitfalls:

- Making sure sounds are not played unless a game is loaded (not in busy mode).
- Avoiding double playback: the menu plays sound effects for selected items, for instance when selecting the End Game item.
- The "endgame" binding could directly play the sound via a command (which sound id, in each game?).

#3 Updated by skyjake about 11 years ago

  • Tags set to Menu, SFX
  • Category set to Minor detail
  • Target version deleted (1.9.9)

#4 Updated by sonicdoommario over 10 years ago

Wanted to add to this that no sound effect is played (a switch sound) when pressing F1 to bring up the Help screen or when pressing F10 to bring up the prompt to Quit the game.

#5 Updated by skyjake over 7 years ago

  • Target version set to Input and game controllers

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