Bug #1783
Ambient occlusion crosses sectors with different heights
Start date:
2014-04-25
% Done:
0%
Description
Wad file attached showing the bug (first seen in doom 2 in name only project). Can't find a way to describe it accurrately though...
History
#1 Updated by skyjake over 10 years ago
- Target version deleted (
1.14)
#2 Updated by skyjake over 7 years ago
- Tags set to Renderer
- Target version set to Rendering