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Doomsday Engine
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1.7.12
2003-08-31
100%
18 issues
(
18 closed
— 0 open)
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Bug
18/18
Related issues
Bug #113
: jHeretic: Key binding crash
Bug #118
: TNT: Texture anim glitches
Bug #120
: ATI OpenGL: Menu fix found possibly???
Bug #121
: jDoom: deathmatch modes multiplayer hud frag display
Bug #122
: High eyeheight in a low room
Bug #123
: Client should not be able to adjust jump-power
Bug #124
: Marked (Doors, and switches) in Automap
Bug #125
: Ultimate Doom Crashes
Bug #126
: (1.7.12) Lots of Lag for Client(s)
Bug #128
: jDoom: Netgame Client Glitches
Bug #129
: "Read This" and menu-scale
Bug #130
: Non-Glowing Flats
Bug #131
: Crash with Cheb's Blood Effects
Bug #132
: jDoom: No Invuln. Effect
Bug #133
: Sudden Fullbright Sectors
Bug #134
: Selection of Visible Map Objects
Bug #135
: Halos associated to mobj's outside the game world
Bug #136
: Screenshot File Name Selection
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