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Bug #130

Non-Glowing Flats

Added by skyjake over 20 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2003-09-05
% Done:

100%


Description

Quote Kaiser:

I've played Doom II and I've noticed that the water
texture hasn't glowed in some levels either. It didn't
glow in Map01 at all, Map02 didn't have this problem
(btw, on the walls effected by the glowing flats, I've
noticed the same dark streaks on the walls where the
vertex meet. again I didn't get this problem in direct
x mode) And in Map03 I could hardly see the glow but
wasn't glowing as bright as map02 did.

Labels: Graphics

History

#1 Updated by skyjake over 20 years ago

Logged In: YES
user_id=717323

I don't think there's anything wrong in Doomsday. Check
these things:

- Data\Graphics\WallGlow.pcx
- rend-glow-fog-bright (new default: 0.15)
- toggle rend-light-blend (1 => very clear effect)

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