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Feature #1502

Load any supported image format from WAD lump

Added by danij over 10 years ago. Updated about 4 years ago.

Status:
New
Priority:
High
Assignee:
-
Category:
-
Target version:
Start date:
2009-11-17
% Done:

0%

Tags:

Description

Many mods are now making use of this feature that has been available in other DOOM ports for a while now. Currently, if a user tries to load one of these mods in Doomsday it will result in an unhandled fatal error.

Labels: Data


Related issues

Related to Feature #1487: [InFine] ximage: support for 8-bit paletted PNG imagesClosed2009-04-01

History

#1 Updated by tolwyn over 10 years ago

Is this related to the "standard" (cough) that Doombuilder mentions? The folder structure standard?

perhaps an alias that Doomsday falls back on.
e.g.: other ports put graphics in

/textures

and sounds in

/sounds

While Doomsday uses:
/data/{game}/textures and /data/{game}/sfx

While no guarantee other ports' PWADS will run in Doomsday, this might help Doomsday PWADS running in other ports, all things being equal.

#2 Updated by danij over 10 years ago

Is this related to the "standard" (cough) that Doombuilder mentions? The

folder structure standard?
No, this is about using e.g., PNG textures in place of DOOM patch-format lumps.

...perhaps an alias that Doomsday falls back on.

Doomsday already uses the /textures and /sounds directories in PK3s for high quality replacements whereas "other" ports have since opted to use the same locations for new resources. I would need to look into whether both can coexist in the same location but I doubt it.

#3 Updated by tolwyn over 10 years ago

I was never able to put custom or replacement sounds in:

/data/jheretic/sounds/

only

/data/jheretic/sfx/

? So...

#4 Updated by skyjake over 6 years ago

  • Tags set to Mod, Resources
  • Priority changed from Normal to High

#5 Updated by danij about 5 years ago

  • Target version set to 44

#6 Updated by skyjake about 5 years ago

  • Target version changed from 44 to Rendering

#7 Updated by skyjake about 4 years ago

  • Target version changed from Rendering to Modding

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