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Rendering II
Backlog for longer-term rendering features.
4%
10 issues
(0 closed —
10 open
)
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Feature
0/10
Related issues
Feature #1139
: More variations within repeated texture patterns with alternative textures (for detail textures)
Feature #1168
: Real decals: bulletholes, blastmarks, etc.
Feature #1231
: Ragdoll physics
Feature #1388
: 3D floors (Z-overlapped sectors)
Feature #1548
: Multi-monitor support
Feature #1626
: Area-based fog
Feature #1628
: Surface meshes
Feature #1646
: Stereo 3D enhancements
Feature #1864
: Remember material, particle and decoration animation states in saved games
Feature #1938
: Polyobjs represented by 3D models
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Doomsday
Engine
2.3
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