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Feature #1231

Ragdoll physics

Added by chrisdragon almost 17 years ago. Updated 6 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2003-07-09
% Done:

0%


Description

What about adding ragdoll physics, such as dead
monsters tilting on staircases, or slumping down off an
edge? Of course this could be an option to turn on and
off.

Labels: Gameplay


Related issues

Related to Feature #1246: Support newer model formats and skeletal animationClosed2013-10-12

History

#1 Updated by skyjake over 10 years ago

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It would require skeletal animation for models, and the ragdoll math is
quite complicated. We're not quite there yet...

#2 Updated by skyjake over 6 years ago

  • Tags set to 3DModel, Animation, Physics

#3 Updated by skyjake 6 months ago

  • Category set to Enhancement
  • Target version set to Rendering II

Now that skeletal models are available, this could be done. However, needs a 3rd party library for calculating the physics.

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