chrisdragon
- Email: chrisdragon@users.sourceforge.net
- Registered on: 2013-10-15
Issues
- Assigned issues: 0
- Reported issues: 21
Activity
2009-10-04
- 21:54 Doomsday Engine Feature #1310: Specular maps
- Logged In: YES
user_id=763563
What does Specular do? Is it DX 8.1 compatible?
2008-09-24
- 11:37 Doomsday Engine Feature #1269: WAD Prioritized music over external
- Logged In: YES
user_id=763563
No, I have nothing against it, I just have to rename one of
my custom audio.ded's, ...
2004-04-04
- 10:25 Doomsday Engine Feature #1308: Splitscreen multiplayer
- Logged In: YES
user_id=763563
Double the rendering, and you'd need an extra kb and mouse X_X
2004-01-01
- 15:42 Doomsday Engine Feature #1317 (Rejected): Leaning
- Have you thought of adding leaning, similar to in RTCW
or Enemy Territory, as to see around the corner before
decid...
2003-11-29
- 21:49 Doomsday Engine Feature #1312 (Rejected): Stereo sound effects
- Will stereo sound effects be added?
*Labels:* Sound
2003-11-01
- 12:55 Doomsday Engine Feature #1303: Weapon Recoil
- Logged In: YES
user_id=763563
None have any in the vanilla doom exe files
2003-10-24
- 16:17 Doomsday Engine Feature #1307 (Rejected): Melee damage
- Is it possible to set melee damage done by monsters the
way it is done with their projectiles? (mainly imp,
demon, ...
2003-10-22
- 20:44 Doomsday Engine Feature #1306 (Closed): High-res skin toggle option
- There should be a cvar that would check if Doomsday
should load/use skins larger than 256x256 (IE Dani's
high res ... - 03:41 Doomsday Engine Feature #1303: Weapon Recoil
- Logged In: YES
user_id=763563
None have any in the vanilla doom exe files - 02:46 Doomsday Engine Feature #1303: Weapon Recoil
- Logged In: YES
user_id=763563
None have any in the vanilla doom exe files
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