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Feature #1308

Splitscreen multiplayer

Added by jaquboss over 20 years ago. Updated over 4 years ago.

Status:
Progressed
Priority:
High
Assignee:
-
Category:
Redesign
Target version:
Start date:
2003-11-01
% Done:

40%

Tags:

Description

Splitscreen coops in legacy are great.
(better that LANcoop games)
Let´s add splitscreen to Doomsday!!!


Related issues

Related to Bug #1809: Postfx causes other splitscreen consoles to go black/whiteClosed2014-05-25

Related to Feature #1745: Performance optimizationProgressed2014-04-09

Related to Feature #1945: Efficient reuse of world geometry across multiple frames/passesResolved2015-01-13

Has duplicate Feature #1739: Split screen local coopRejected2014-03-20

History

#1 Updated by jaquboss over 20 years ago

Logged In: YES
user_id=899538

Ok some of this is done in 1.8 Alpha , But you can still control
only one player at once...

#2 Updated by chrisdragon about 20 years ago

Logged In: YES
user_id=763563

Double the rendering, and you'd need an extra kb and mouse X_X

#3 Updated by skyjake over 10 years ago

  • Subject changed from Splitscreen Multiplayer to Splitscreen multiplayer
  • Status changed from New to In Progress
  • Priority changed from Normal to High
  • % Done changed from 0 to 40

Marking this as "in progress" because some work has been done toward multiple simultaneous viewports and separate bindings for all local players.

#4 Updated by skyjake over 10 years ago

  • Tags set to Multiplayer, UI, Input
  • Description updated (diff)

#5 Updated by skyjake almost 10 years ago

  • Related to Bug #1809: Postfx causes other splitscreen consoles to go black/white added

#6 Updated by skyjake almost 8 years ago

  • Status changed from In Progress to Progressed

#7 Updated by skyjake over 4 years ago

  • Category set to Redesign
  • Target version set to Multiplayer

#8 Updated by skyjake over 4 years ago

#9 Updated by skyjake over 4 years ago

  • Related to Feature #1945: Efficient reuse of world geometry across multiple frames/passes added

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