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Feature #1523

[Infine] Skill level checks

Added by vermil about 14 years ago. Updated about 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2010-10-23
% Done:

0%

Tags:

Description

Infine has "if" commands for each game Day supports, whether the game is multiplayer and the players class in HeXen.

But there aren't "if" commands for checking the skill level.

Skill level checking XG can be used to get around the lack of an option for skill level checking with in map Infine, though there is no way of getting around it with before/after map infine.

There also aren't specific check's for single player or co-op. Though currently they would be redundant as manipulation of the "deathmatch" and "netgame" checks can be used to make an infine def that is different in singleplayer, co-op and deathmatch, there addition would be needed should Dday ever get any more game modes.

Labels: InFine


Related issues

Related to Feature #1331: [InFine] Evaluate cvars with IF conditionNew2004-02-20

History

#1 Updated by danij about 14 years ago

I'm rather surprised to see that this functionality isn't already present.

#2 Updated by skyjake about 11 years ago

  • Tags set to InFine, Scripting
  • Subject changed from Infine: Skill level checks to [Infine] Skill level checks

#3 Updated by skyjake about 5 years ago

  • Category set to Enhancement
  • Target version set to Modding

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