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Bug #883

[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)

Added by danij about 14 years ago. Updated over 4 years ago.

Status:
New
Priority:
High
Assignee:
-
Category:
Defect
Target version:
Start date:
2010-04-03
% Done:

0%


Description

Geometry is constructed fine for this area however HOM is visible due to the subsector being considered as occluded by the linedef(s) of the polyobj in a neighbouring subsector.

Labels: OpenGL Renderer

History

#1 Updated by danij about 14 years ago

Fix by spreading polyobj links to all contacted BSP leafs, similarly to dynamic lights.

#2 Updated by skyjake over 10 years ago

  • Tags set to Renderer, Geometry
  • Category set to Defect
  • Target version deleted (1.9.0-beta6)

#3 Updated by skyjake about 7 years ago

  • Target version set to Rendering

#4 Updated by skyjake over 4 years ago

  • Assignee deleted (danij)

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