Bug #883
[Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull)
Start date:
2010-04-03
% Done:
0%
Description
Geometry is constructed fine for this area however HOM is visible due to the subsector being considered as occluded by the linedef(s) of the polyobj in a neighbouring subsector.
Labels: OpenGL Renderer
History
#1 Updated by danij over 14 years ago
Fix by spreading polyobj links to all contacted BSP leafs, similarly to dynamic lights.
#2 Updated by skyjake about 11 years ago
- Tags set to Renderer, Geometry
- Category set to Defect
- Target version deleted (
1.9.0-beta6)
#3 Updated by skyjake over 7 years ago
- Target version set to Rendering
#4 Updated by skyjake almost 5 years ago
- Assignee deleted (
danij)