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Bug #388

Missile speeds (steep vertical angles)

Added by davecousineau over 13 years ago. Updated about 3 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
Defect
Target version:
Start date:
2006-12-18
% Done:

0%


Description

Couple problems with missile calculations in jHexen.

1 - Frost Shards. When aiming at a very high or very low angle, the angle that the shards are fired at is less than what is aimed for (with the exception of a single shard)

2 - Dark Bishop projectiles don't seem to include vertical distance in the time/speed/distance formula. In the forsaken outpost level there are dark Bishops at the bottom of a very deep chasm (behind the island of rock with repulsion discs on it). When shooting at the player from the bottom of the chasm the enemies missiles travel nearly instantaneously (straight up) to the player. There is almost no horizontal distance, but a huge vertical distance.

Labels: Hexen


Related issues

Related to Feature #1587: 3D weapon behaviourNew2013-09-29

History

#1 Updated by davecousineau over 13 years ago

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(by "very high or very low angle" i mean aiming straight up or down, or nearly straight up or down)

#2 Updated by davecousineau over 13 years ago

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i should also mention that the problem with the Dark Bishops missiles does not occur with Affrit missiles

#3 Updated by danij over 13 years ago

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Which version of Doomsday and jHexen have you noticed these problems with?

#4 Updated by davecousineau over 13 years ago

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doomsday 1.9.0-beta4
jhexen 1.3.0-beta4

#5 Updated by yagisan about 13 years ago

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bump - whats happening here ?

#6 Updated by danij about 13 years ago

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To fix this, the calculations need to use an equation which takes into consideration the vertical z dimension.

#7 Updated by danij about 13 years ago

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The Heretic crossbow's side shots need this too.

#8 Updated by danij almost 8 years ago

- labels: jHexen Gameplay --> Hexen
- milestone: --> v1.8.5

#9 Updated by skyjake over 6 years ago

  • Tags set to Gameplay, Heretic, Hexen
  • Subject changed from [Hexen] Missile speeds to Missile speeds (steep vertical angles)
  • Category set to Defect
  • Target version deleted (1.8.6)

#10 Updated by skyjake about 3 years ago

  • Target version set to Modding

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