[Hexen] Wraithverge Ghosts incorrectly full bright
As the summary says.
I know that, as of writing, Doomsday makes some things in Heretic and HeXen full bright because they were made extra bright in the original games through special part's of the colormap lump ,which no opengl port can currently support.
But the ghosts weren’t such objects in the original game. So the change seems like a mistake. In fact one could comment that it has a small game play effect as the ghosts were very hard to spot in the original game due to their dark grey colour.
The states for the Wraithverge ghosts that are currently full bright in Dday that weren’t in the original game are: HOLY_FX1-4 and HOLY_FX_X1-6.