Project

General

Profile

Bug #753

[Hexen] Invincible Afrits

Added by roffalcopter about 15 years ago. Updated over 7 years ago.

Status:
New
Priority:
Lowest
Assignee:
-
Category:
Defect
Target version:
Start date:
2009-08-31
% Done:

0%

Tags:

Description

On that huge pit @ Guardian of Fire, where there's a switch to unlock Bright Crucible, I wasn't able to kill the Afrits that came from way down the pit. After killing the first three that are right on the start of the room, I just waited for the Afrits from below to come up to axe them. However, they were invulnerable (much like they were still on egg form or whatever it is), and I ended up dying multiple times in that same place. Only once I got to live until the lava pit came to an acceptable distance to drop down to, I actually got to kill all the Afrits on the room somehow (no invulnerable ones were left). I'm guessing it has nothing to do with them spawning on the pit because the Afrits that spawn on the pit near the portal to Episode 2 could easily get killed. Maybe something to do with that moving walls & world collision stuff going on, since the pit near Episode 2 portal doesn't rise or something like that.

Labels: Hexen

History

#1 Updated by danij about 15 years ago

- labels: jHexen Gameplay --> Hexen

#2 Updated by skyjake almost 11 years ago

  • Tags set to Hexen, Gameplay
  • Category set to Defect
  • Priority changed from Low to Lowest

Could just be a vanilla Hexen bug?

#3 Updated by skyjake almost 11 years ago

  • Target version deleted (1.9.0-beta6)

#4 Updated by skyjake over 7 years ago

  • Target version set to Modding

Also available in: Atom PDF