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Feature #1865

Align 3D model's head with the target's direction

Added by skyjake about 10 years ago. Updated almost 5 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2014-09-15
% Done:

0%


Description

It would make enemies for believable if they turned their head to look at their target rather than always staring straight ahead. A skeletal model's head could be turned by Doomsday, given certain assumptions about how the head is oriented in model space. Requires a model asset definition that tells Doomsday which model bone to modify.


Related issues

Related to Feature #1246: Support newer model formats and skeletal animationClosed2013-10-12

History

#1 Updated by skyjake about 10 years ago

  • Related to Feature #1246: Support newer model formats and skeletal animation added

#2 Updated by skyjake almost 5 years ago

  • Target version set to Rendering

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